@alpaca-software/40kdc-data
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    Interface RawData

    Every entity collection in the dataset, keyed by camelCase collection name.

    Collections with no authored data yet (e.g. interactionFlags) are present as empty arrays so the API surface is stable and new data flows through automatically once authored.

    Index

    Properties

    units: Unit[]
    weapons: Weapon[]
    weaponKeywords: WeaponKeyword[]

    Catalog of weapon keywords (Lethal Hits, Sustained Hits N, Anti-X N+, ...).

    factions: Faction[]
    abilities: AbilityDSLEntry[]

    Community-authored ability mechanics (key is ability_id, not id).

    phaseMappings: PhaseMapping[]

    Phase assignments, joined to abilities/stratagems/etc. via source_id.

    detachments: Detachment[]
    stratagems: Stratagem[]
    enhancements: Enhancement[]
    leaderAttachments: LeaderAttachment[]
    unitCompositions: UnitComposition[]
    wargearOptions: WargearOption[]
    wargear: Wargear[]

    Non-weapon wargear items (icons, attachments) referenced by wargear options.

    gameVersions: GameVersion[]
    missions: Mission[]
    missionMatchups: MissionMatchup[]
    missionCards: SecondaryCard[]
    deploymentPatterns: DeploymentPattern[]
    forceDispositions: ForceDisposition[]
    terrainTemplates: TerrainTemplate[]

    Reusable terrain catalog: standard areas and scenery features.

    terrainLayouts: TerrainLayout[]

    Terrain layouts: arrangements of catalog/inline pieces on the board.

    resourcePools: ResourcePool[]
    timingFlags: TimingFlag[]
    interactionFlags: InteractionFlag[]