@alpaca-software/40kdc-data
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    Interface Mission

    An 11e primary mission (the objective a player scores). Which mission a player plays is selected by the Force Disposition matchup matrix (see mission-matchup), keyed on the player's own disposition and their opponent's. Victory points are capped per game and per battle round.

    This interface was referenced by 0KdcBundledSchemas's JSON-Schema via the definition "mission".

    interface Mission {
        id: string;
        name: string;
        source?: string;
        description?: string;
        vp_per_game_cap?: number;
        vp_per_round_cap?: number;
        deployment_pattern_ids?: string[];
        game_version: GameVersionReference;
    }
    Index

    Properties

    id: string
    name: string
    source?: string

    Mission pack or source the mission originates from.

    description?: string

    Community-authored mission/objective summary (original prose only — no reproduced rules text).

    vp_per_game_cap?: number

    Maximum primary VP scorable across the whole game. 11e default is 45.

    vp_per_round_cap?: number

    Maximum primary VP scorable in a single battle round. 11e default is 15.

    deployment_pattern_ids?: string[]

    Ids of the deployment-pattern entities (maps) this mission can be played on. Empty until the per-mission maps are confirmed.

    game_version: GameVersionReference