A construction keyword a detachment grants to units matching a keyword filter. Blanket by default (every matching unit gains it); when max_selected is set, the keyword is instead granted to up to that many matching units of the player's choice (e.g. Houndpack Lance: 'select three WAR DOG units; they gain CHARACTER').
This interface was referenced by 0KdcBundledSchemas's JSON-Schema
via the definition "granted-keyword".
When present, the grant is not blanket: the player selects up to this many matching units to receive keyword (e.g. 3 WAR DOG units gain CHARACTER under Houndpack Lance). Absent = every matching unit gains it.
A construction keyword a detachment grants to units matching a keyword filter. Blanket by default (every matching unit gains it); when
max_selectedis set, the keyword is instead granted to up to that many matching units of the player's choice (e.g. Houndpack Lance: 'select three WAR DOG units; they gain CHARACTER').This interface was referenced by
0KdcBundledSchemas's JSON-Schema via thedefinition"granted-keyword".