Whether a weapon profile is a melee profile (range === "Melee").
range === "Melee"
isMeleeProfile({ range: "Melee", ... }); // trueisMeleeProfile({ range: 24, ... }); // false Copy
isMeleeProfile({ range: "Melee", ... }); // trueisMeleeProfile({ range: 24, ... }); // false
Whether a weapon profile is a melee profile (
range === "Melee").